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Backlog on Unity Asset Store

Posted on October 14, 2022October 14, 2022 By jeredthompson No Comments on Backlog on Unity Asset Store

I was able to get my Unity Asset Store account set up last night and was excited to get my first 3D model added.

After struggling to get blender to import my .fbx file to Unity with the right orientation (Z forward, Y up), I finally uploaded my package.

Once I got all my thumbnails added I submitted everything, and was met with a gut punch of a notification: the asset was in line to be reviewed before going live.

The worst part? The estimated time on this was ~20-30 days.

Hey Unity, maybe hire some more hands to review assets if these are the wait times? Or auto approve and have your team review them after?

Guess I will add the rest of my assets and start waiting.

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