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Twisted Tower demo speedrun in 3:05

Check out the Twisted Tower Demo by Thomas Brush’s Atmos Games on Steam and wishlist. This was done just for fun, I encourage you to take your time and explore …all that the demo has to offer, and appreciate the work put into this release.[+] Show More
Twisted Tower demo speedrun in 3:05
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Twisted Tower demo speedrun in 3:05
Check out the Twisted Tower Demo by Thomas Brush’s Atmos Games on …
Check out the Twisted Tower Demo by Thomas Brush’s Atmos Games on Steam and wishlist. This was done just for fun, I encourage you to take your time and explore …all that the demo has to offer, and appreciate the work put into this release.[+] Show More
Natural swimming movement with Unity's animation rigging - Devlog #9
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Natural swimming movement with Unity's animation rigging – Devlog #9
After modeling some sharks and giving them a simple swim animation, I …
After modeling some sharks and giving them a simple swim animation, I decided the movement seemed too robotic… so I am trying to implement the Damped Transform and Multi-aim Constraint …within Unity’s animation rigging package.

Here’s a first look at the results. It is definitely more natural. I will be blending in the original swim animation once I figure out how.
[+] Show More
Modeling and rigging sharks for my indie game in Blender - Devlog #8
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Modeling and rigging sharks for my indie game in Blender – Devlog #8
Adding more mobs to my game. I do all the modeling and animations in …
Adding more mobs to my game. I do all the modeling and animations in Blender then import into Unity. Next up is getting the behavior and movement down.



music cred – …
epidemicsound.com[+] Show More
Modeling and rigging a crab for my indie game in Blender - Devlog #7
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Modeling and rigging a crab for my indie game in Blender – Devlog #7
Crabs don’t even have bones…what am I doing??? Enjoy the modeling …
Crabs don’t even have bones…what am I doing??? Enjoy the modeling process.



music cred – epidemicsound.com
I modeled and programmed a grappling hook for my indie game - Devlog #6
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I modeled and programmed a grappling hook for my indie game – Devlog #6
In this installment of my devlog series I add a grappling hook to the …
In this installment of my devlog series I add a grappling hook to the rope that I’ve been working on. This is my process.



music cred – epidemicsound.com
Devlog episode 5 - Rope physics pt 3
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Devlog episode 5 – Rope physics pt 3
Finally, we have rope ladies and gentlemen.
Finally, we have rope ladies and gentlemen.
Developing my indie game - Adding rope pt 2 - Devlog 4
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Developing my indie game – Adding rope pt 2 – Devlog 4
Trying to add rope physics to my project has been more difficult than …
Trying to add rope physics to my project has been more difficult than I thought it would be. It’s no longer the sausage string/pile of peanuts. This video is me …tweaking different settings to get a rope that looks more rope like.[+] Show More
Some random game devlog - Adding... rope? Devlog 3
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Some random game devlog – Adding… rope? Devlog 3
I don’t think the sausage rope is working right off the bat.
I don’t think the sausage rope is working right off the bat.
Current Progress 10/19/21 - Devlog 2
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Current Progress 10/19/21 – Devlog 2
Working on ambience. Added some chests for items and some nifty …
Working on ambience. Added some chests for items and some nifty torches. Also, shovel!

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