realistic 3d model of central panels board of helicopter mi-8mt / mi-17mt
game ready – perfectly fits for unity and unreal low poly real world scale units used: cm
– the model is animated. all pivots are in the right positions. – the model has trialngular and quadrangular polygons only (6.6% tris and 93.4% quads) – the model has logical hierarhy – the model has 100% scale, placed in 0,0,0 coordinates and doesn’t have rotations – the model has 59 separate objects (draw calls) – the model is available with prints in english language (https://3dexport.com/3dmodel-mi-8mt-mi-17mt-central-panels-board-english-223310.htm) – the model has dimensions 44 x 38 x 12 cm (17.3 x 15 x 4.7 inches) – the model contains 23 013 polys 44 522 tris 24 290 verts
– all parts placed in one layer and joined in one group – all parts have one material and can be easily merged, if you don’t need animation. – all parts are fully uv unwraped. no multi-materials or color fills. – all parts and materials have logical names and ready for coding. (no names such as object001 or default – 01) – some identical parts have the same uv coordinates (overlapped). it saves textel resolution and does not influence on ******t occlusion map (no black spots)
– pbr textures are available for specular-glossiness and metalness-roughness workflows
textures (*.png): ========================= main 4096×4096:
– diffuse – specular – glossiness
– base color – metallic – roughness
– normal – ******t occlusion – emission
glass 512×512:
– diffuse – specular – glossiness
– base color – metallic – roughness
– ******t occlusion – opacity
originally created with 3ds max 2015. no 3rd party plugins required.
software used: – 3ds max 2015 for modeling – uv layout for unwrapping – photoshop and substance painter for texturing – marmoset toolbag and v-ray for rendering
not included with the file: ========================= – light rig/hdri – rulers plane – photoshop and substance painter source filesPrint Ready: No